Understanding 3-D animation using Maya
Animation par ordinateur
Image Processing and Computer Vision
Three-dimensional display systems
Optical pattern recognition
Computer vision
Computer animation
Digital media
Computer graphics
Informatique
Computer science
Computers
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shadi…
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