Programmation

107 books

Microprocessors and interfacing

Andrew L. Rood, Douglas V. Hall

1986 ★ 4.5

Code Complete

Steve McConnell

1993 ★ 4.3

Software engineering

Ian Sommerville, Sommerville, Ian.

1985 ★ 4.0

Concrete mathematics

Oren Patashnik, Ronald L. Graham, Donald Knuth

1989 ★ 4.8

Structured Computer Organization

Andrew S. Tanenbaum

1979 ★ 4.0

Computer graphics

Steven Harrington

1987

The pattern on the stone

W. Daniel Hillis

1998 ★ 4.4

The Practice of Programming (Addison-Wesley Professional Computing Series)

Brian W. Kernighan

1999 ★ 4.0

Building Embedded Linux Systems

Gilad Ben-Yossef, Philippe Gerum, Michael Boerner et al.

2003

Java How to Program

Paul J. Deitel, Harvey M. Deitel

1998

Practical C Programming

Steve Oualline

1993

DOS

Kris A. Jamsa

1987

Programming languages

Terrence W. Pratt, Marvin V. Zelkowitz

1983

Writing efficient programs

Jon Louis Bentley

1982

The Design and Analysis of Computer Algorithms

Alfred V. Aho, Jeffrey D. Ullman, John E. Hopcroft

1974

Software engineering concepts

R. E. Fairley

1985 ★ 3.3

Programming Windows 3.1

Charles Petzold

1992

Programming languages

Ravi Sethi

1989

Fundamentals of Game Design

Ernest Adams

2006

Computer algorithms

Sara Baase

1978

Game feel

Steve Swink

2009

The Peter Norton Programmer's guide to the IBM PC

Peter Norton

1985

Artificial intelligence for games

Ian Millington

2009

Software tools

P. J. Plauger, Brian W. Kernighan

1976

Programming pearls

Jon Louis Bentley

1986

Fundamentals of computer algorithms

Ellis Horowitz

1978

Data structures

Alfs T. Berztiss

1971

Introduction to expert systems

James P. Ignizio

1991

Tabletop Game Design for Video Game Designers

Ethan Ham

2015

3D Game Engine Design

David H. Eberly

2000