Programmation
107 books
Microprocessors and interfacing
Code Complete
Software engineering
Concrete mathematics
Structured Computer Organization
Computer graphics
The pattern on the stone
The Practice of Programming (Addison-Wesley Professional Computing Series)
Building Embedded Linux Systems
Java How to Program
Practical C Programming
DOS
Programming languages
Writing efficient programs
The Design and Analysis of Computer Algorithms
Software engineering concepts
Programming Windows 3.1
Programming languages
Fundamentals of Game Design
Computer algorithms
Game feel
The Peter Norton Programmer's guide to the IBM PC
Artificial intelligence for games
Software tools
Programming pearls
Fundamentals of computer algorithms
Data structures
Introduction to expert systems
Tabletop Game Design for Video Game Designers