Computer animation

216 books

The animator's survival kit

Richard Williams

2001 ★ 2.3

The animation book

Kit Laybourne

1979

Blender for dummies

Jason Van Gumster

2015

The art of 3-D computer animation and effects

Isaac Victor Kerlow

2004

The Pixar Touch

David A. Price

2008 ★ 3.7

Learning Blender

Oliver Villar

2017

Drawn to life

Walt Stanchfield

2009

The History of Motion Graphics

Michael Betancourt

2013

The art of stop-motion animation

Ken A Priebe

2007

Motion Graphics - 100 Design Projects You Can't Miss

Wang Shaoqiang

2017

Artificial intelligence for games

Ian Millington

2009

Exploring motion graphics

Rebecca Gallagher, Andrea Moore Paldy

2007

Interactive computer graphics

Edward Angel

1997

Animated Storytelling

Liz Blazer

2015

Blender Book

Carsten Wartmann

2000

Alive Character Design For Games Animation And Film

Haitao Su

2011

Creating motion graphics with After Effects

Trish Meyer, Chris Meyer

2002

The Official Blender 2.3 guide

Ton Roosendaal, Stefano Selleri

2004

How to Draw and Sell Digital Cartoons

Leo Hartas

2004

Rig It Right!

Tina O'Hailey

2013

Storytelling through Animation (Graphics)

Mike Wellins

2005

AI for Game Developers

David M. Bourg, Glenn Seemann

2004

Pixar

A. M. Buckley

2011

Motion

Damian Allen

2005

Macromedia Flash Animation and Cartooning

Ibis Fernandez

2002

The hot shoe diaries

McNally, Joe

2009

Blender for visual effects

Sam Vila

2015

Mastering Blender Game Engine

Mike Pan

2012

3D toons

Raf Anzovin, Steve Anzovin

2005

Motion Graphics: Principles and Practices from the Ground Up (Required Reading Range)

Ian Crook, Peter Beare

2016